Lesson Plan

The Mystery-Monster Making Machine
A hands-on, team-building introduction to CS in a captivatingly, creepy, and creative project.

Grades: K - 8 Duration: 1-2 Class Periods Subjects: Computer Science, Computational Thinking Materials: GoBox Classroom

Learn about computer functions like Input, Processing, and Output. Teams of 6 work together to build a monster-making machine.

Teams of 2 collaborate to build the mystery monster of their dreams and generate instructional data sheets for the processors.

Processors interpret the input data sheets, generate a 3D model of the mystery monster and draw a sketch to pass along to the output team.

Output teams use the processed information to attempt a mystery monster reconstruction.
Now it's time to compare the monsters!
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