Tiny House Challenge
Design the perfect dream home for a young family with a baby and a dog.
It's a tiny home (and a big dog), so you have to be creative with space.
Tiny homes save space, are
sustainable, and are fun to design!
Marci Klein, MD
- Lesson Plan for Grades K-2
- Lesson Plan for Grades 3-5
- Printable sheets
- How to Submit
• assorted 3DuxDesign connectors and cardboard
• 16 x 16 inch board or paper for floorplan
• ruler (36 inch ideal)
• scrap cardboard pieces for interior components
• home/garden magazines for scrap or computer and printer
• graph paper
• pipe cleaners, straws, craft paper, stickers, glue, markers, paint
• any other recycled materials of interest
*** print 3DuxDesign in adjacent tab below with 1 duxit :1 foot ratio (1/24th scale)
1. Send us photos of your models plus any sketches or works in progress... even "mess-ups" are great for sharing!
2. Tell us your name, age, hometown, and a little bit about the architects and artists whose work you've incorporated!
3. If you want, record a video walking us through your model. Any emails with photos/videos of a child need to also include a signed release (drag onto desktop, fill out, and return photo or scan of signed document).
4. Share your post on Facebook and/or Instagram with tags @3duxdesign and @3duxuniversity!
K-ESS3-3-Communicate solutions that will reduce the impact of humans on .the land, water, air, and/or other living things in the local environment.
K-ESS2-2 Construct an argument supported by evidence for how plants and animals (including humans) can change the environment to meet their needs.
K-2-ETS1-1 Engineering DesignAsk questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
K-2-ETS1-2 Engineering DesignDevelop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
K-2-ETS1-3 Engineering DesignAnalyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.Performance ExpectationGrade: K-2 K 1 2
3-5-ETS1-1. Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
3-5-ETS1-2. Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
3-5-ETS1-3 Engineering DesignPlan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.Performance ExpectationGrade: 3-5 3 4 5
5.MD.A.1. Convert among different-sized standard measurement units within a given measurement system (e.g., convert 5 cm to 0.05 m), and use these conversions in solving multi-step, real world problems.
5.MD.C.3. Recognize volume as an attribute of solid figures and understand concepts of volume measurement.
5.MD.C.4. Measure volumes by counting unit cubes, using cubic cm, cubic in, cubic ft, and improvised units.
5.MD.C.5. Relate volume to the operations of multiplication and addition and solve real world and mathematical problems involving volume.
5.G.A.1. Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates.